12/05/2009

TED Talks - Johnny Lee demos Wii Remote hacks.

A really interesting talk from Johnny Lee, about ways to use the infrared camera on a Nintendo Wii remote to build different interactive applications.


Project proposal - by Mats Nielsen.

Ok, so this was my Integrative Project Assignment Proposal for PPD. I realise that it is not a proper proposal, since it has no aims of doing any primary research. Neither does the product intend to answer the title/statement, but the proposal is more like a brief of the topic, in a way. This is because my product is not going to be informative, it is just going to be an animation without any concrete purpose.


An investigation into how abstract animation can be used as a medium to express and convey the topic of human perception - in the consciousness of the brain - as the observer of reality.

Introduction.

This project is proposed to create an animation that offers a critical view on what we regard as reality in our everyday lives, as a result of our five senses. Based on recent scientific discoveries made by leading quantum physicists and philosophers, this project will try to express the idea of critical observation of the physical world around us. The animation will in an abstract way envision how our outside world might look like without the boundaries of the human brain, and objective observation. The narrative will therefore have an abstract theme, but will strive to express the topic in an artistic way, rather than a linear narrative way.

Aims.

The aim is to use digital animation to express and vitalize a strict scientific theory. The theory tells us that what we see through our human senses is only a fraction of the vast amount of information out there in the universe. Further aims would be to explore how combination between different animation tools can be best used to enhance the aesthetical appearance of the outcome, and how music can affects the experience.

Objectives.

-    Incorporate several animation techniques such as digital 3D tools, traditional frame-by-frame animation and video, but still maintain an individual and unique style of animation.
-    Cooperate with a musician on a sound piece suitable and underlining of the animations theme, to be synchronized and merged with the final visuals.

Topic.

As proposed, the animation will try to convey on an abstract level the idea that what we observe around us might not be reality. What we observe is eventually what we use in order to create in our minds the reality we live in. As sight is our most dominant and influential sense of perceiving the outside world, the animation will address an approach to make the subject aware and reflect on the idea that there might be more to what we see in our daily lives than what we normally think.
The eyes function as the lens on a camera, but the back part of our brains are in fact what records what we see, like the tape of a camera. But unlike the camera, we have objection and judgement, and are therefore filtering what we receive through our vision (Knight, 2004). The ability to register and remember that information therefore depends on the level of consciousness we are in. As human beings, what we feel and experience is a result of the information we receive through our five senses. And consciousness is the ability we have to register and imagine what and where we are. Therefore it can be said that if you have a golf ball sized consciousness, when you read or see something you will have a golf ball sized understanding. When you wake up in the morning you will have a golf ball sized wakefulness, and you will keep on living in this golf ball sized universe, until you regard other possibilities (Lynch, 2005).
What we then in fact believe to be reality is a result of the procession of that information in our brain. Therefore it might seem correct to assume that reality exists in the world outside the mind and body, and what is outside the mind is then something we think of as the world of physical reality. But scientists today believe, based on modern quantum physics, that we only experience a fraction of the total amount of information potentially available in reality. “We are living in a world where all we see is the tip of the iceberg. A classical tip of an immense quantum mechanical iceberg” (Hagelin, 2004).
It can therefore be criticized whether the outside world is real, or if in fact reality is something we as human beings create and control in our minds.
Our brain doesn’t know the difference between what’s taking place out in the physical world, and what’s imagined inside the brain. Upon testing, neuroscientists have found that if a human visually looks at any given object, certain neurons in the brain activate. When the same person is imagining the same thing in the brain, the exact same neurons become active. So the human is then limited by the level of consciousness, when acting as the observer of reality.
Another idea also essential in the theory of quantum mechanics is the theory of something called “The Grand Unified Superstring Theory”, discovered by a physicist called John
Hagelin.
It consists of the idea that at the basis of all source of matter, and all being, is a unified field of pure and fundamental consciousness. Everything we are and see and that exists is not based on solid particles, as opposed to what we long have believed based on Aristotle’s philosophy. But instead, the very building block of all matter is consciousness. Consciousness in different states and rates of vibration, which give rise to all quarks, atoms and molecules, which we then perceive as solid and fixed objects (Hagelin, 1998).
Therefore we too, as human beings and the observer, are subjects and results of pure consciousness.
“I think if we keep quantum physics really simple, that out observation has a direct effect on our world, then people can begin to get about the business of practising the skill of observation. The subatomic world responds to our observation, but the average person loses their attention span every 6-8 seconds. So how could the very large respond to someone who doesn’t have the ability to even focus and concentrate? Maybe we’re just poor observers, and maybe observation is a skill that can be practised and evolved” (Dispenza, 2004).
This issue of consciousness and the observer is eventually what the project will try to convey, in an abstract and artistic expression, through animation.

The end goal of the project is not to give the subject a full understanding of the topic, but to visualize and vitalize the idea.

Bibliography.

Dispenza, J. (2004) Interview with the director in the movie What the Bleep Do We Know!? . Oregon. [Joe Dispenza is a chiropractor, author, and a devotee of Ramtha's School of Enlightenment].

Dispenza, J. (2008) Evolve Your Brain: The Science of Changing Your Mind. Health Communication. © 2008.

Hagelin, J. (2004) Interview with the director in the movie What the Bleep Do We Know!? . Oregon. [John Hagelin has since 1984 been teaching physics as Professor of Physics at Maharishi University of Management (formerly MIU), and serves as Director of the Institute of Science].

Hagelin, J. (1998) Manual for a perfect government: how to harness the laws of nature to bring maximum success to governmental administration. Fairfield, Iowa: Maharishi University of Management. © 1998.

Knight, J.Z. (2004) Interview with the director in the movie What the Bleep Do We Know!? .
Oregon. [Judy Zebra Knight is the author of the autobiography “A State of Mind, My Story”].

Lynch. D. (2005) Speech at University of Boston. Boston, 1 October.